Actions

Special

New pages

New pages
Hide registered users | Hide bots | Show redirects
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)
  • 22:20, 16 May 2021Acrobatics (hist)[491 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCruumbs|Skills}}{{TOC}} Acrobatics measures your ability to perform tasks requiring coordination and grace. When you use the {{link|Actions/Escape}} action, you can us...")
  • 22:07, 16 May 2021Actions/Draw Weapon (hist)[889 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action or Free Action Drawing a weapon so that you can use it in comba...")
  • 22:03, 16 May 2021Actions/Concentrate (hist)[432 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action Concentrate is required to upkeep certain spells so they ca...")
  • 21:21, 16 May 2021Actions/Attack Of Opportunity (hist)[440 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Reaction Action<br> '''Trigger:''' A creature within your reach uses a manip...")
  • 21:17, 16 May 2021Actions/Grab An Edge (hist)[753 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Swift or Reaction Action<br> '''Trigger:''' You fall from or past an edge or...")
  • 21:09, 16 May 2021Actions/Take Cover (hist)[777 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You press yourself against a wall or duck behind an obstacle to...")
  • 21:01, 16 May 2021Actions/Attack (hist)[483 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action You attack with a weapon you’re wielding or with an unarm...")
  • 20:59, 16 May 2021Actions/Stride (hist)[187 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You move up to your Speed.</onlyinclude> {{OGL|PF2}} Catego...")
  • 20:58, 16 May 2021Actions/Step (hist)[429 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action<br> '''Requirement:''' Your Speed is at least 10 feet. You care...")
  • 20:48, 16 May 2021Actions/Stand (hist)[189 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You stand up from prone.</onlyinclude> {{OGL|PF2}} Cate...")
  • 20:46, 16 May 2021Actions/Release (hist)[503 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Free Action You release something you’re holding in your hand or hands....")
  • 20:45, 16 May 2021Actions/Ready (hist)[594 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action You prepare to use an action that will occur outside your t...")
  • 20:40, 16 May 2021Actions/Interact (hist)[558 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You use your hand or hands to manipulate an object or the terra...")
  • 20:36, 16 May 2021Actions/Drop Prone (hist)[180 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Free Action You fall prone.</onlyinclude> {{OGL|PF2}} Category:Actions")
  • 20:35, 16 May 2021Actions/Delay (hist)[746 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Special<br> '''Trigger:''' Your turn begins. You wait for the right moment...")
  • 20:20, 16 May 2021Actions/Crawl (hist)[294 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action<br> '''Requirements:''' You are prone and your Speed is...")
  • 20:18, 16 May 2021Actions/Aid Another (hist)[703 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Varies; Usually Standard Action You try to help your ally with a future ski...")
  • 11:36, 16 May 2021Actions (hist)[2,864 bytes]Dice adm (talk | contribs) (Created page with "Temp page for actions")
  • 11:34, 16 May 2021Actions/Escape (hist)[941 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Actions}} <onlyinclude>Your movements become clumsy and inexact. You take a status penalty equal to the condition value to Dexterity-based checks an...")
  • 23:58, 14 May 2021Damage (hist)[6,400 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|Combat,:Category:Combat Terminology}} ==== Bleed ==== '''Bleed damage''' is persistent damage that represents loss of blood. As such, it has no effect on nonliv...")
  • 23:53, 14 May 2021Unconscious (hist)[466 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Unconscious creatures are knocked out and helpless. Unconsciousness can result from having negative hit points, or from nonl...")
  • 23:53, 14 May 2021Stupefied (hist)[396 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your thoughts and instincts are clouded. Stupefied always includes a value. You take a status penalty equal to this value on...")
  • 23:49, 14 May 2021Stunned (hist)[1,444 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’ve become senseless. You can’t act while stunned. Stunned usually includes a value, which indicates how many total...")
  • 23:49, 14 May 2021Slowed (hist)[339 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You lose one or more actions each turn, the type(s) of which are specified by the effect that makes you slowed. If multiple...")
  • 23:48, 14 May 2021Sickened (hist)[605 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You feel ill. Sickened always includes a value. You take a status penalty equal to this value on all your checks and DCs....")
  • 23:46, 14 May 2021Quickened (hist)[597 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You gain 1 additional action at the start of your turn each round. Any effect that make you quickened specify the type of ac...")
  • 23:45, 14 May 2021Prone (hist)[540 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’re lying on the ground. You have a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a c...")
  • 23:44, 14 May 2021Petrified (hist)[547 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You have been turned to stone and are considered unconscious. You have hardness 8 and twice the hit points and weight as w...")
  • 23:43, 14 May 2021Persistent Damage (hist)[498 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Persistent damage comes from effects like acid, being on fire, or many other situations. It appears as “X persistent [type...")
  • 23:10, 14 May 2021Paralyzed (hist)[460 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your body is frozen in place. A paralyzed character has effective Dexterity and Strength scores of 0 and is helpless, but...")
  • 23:08, 14 May 2021Helpless (hist)[1,020 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy. A...")
  • 23:07, 14 May 2021Immobilized (hist)[431 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You are unable to move from your space. If you’re immobilized by something holding you in place and an external force wo...")
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)