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  • 22:20, 16 May 2021Acrobatics (hist)[491 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCruumbs|Skills}}{{TOC}} Acrobatics measures your ability to perform tasks requiring coordination and grace. When you use the {{link|Actions/Escape}} action, you can us...")
  • 22:07, 16 May 2021Actions/Draw Weapon (hist)[889 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action or Free Action Drawing a weapon so that you can use it in comba...")
  • 22:03, 16 May 2021Actions/Concentrate (hist)[432 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action Concentrate is required to upkeep certain spells so they ca...")
  • 21:21, 16 May 2021Actions/Attack Of Opportunity (hist)[440 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Reaction Action<br> '''Trigger:''' A creature within your reach uses a manip...")
  • 21:17, 16 May 2021Actions/Grab An Edge (hist)[753 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Swift or Reaction Action<br> '''Trigger:''' You fall from or past an edge or...")
  • 21:09, 16 May 2021Actions/Take Cover (hist)[777 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You press yourself against a wall or duck behind an obstacle to...")
  • 21:01, 16 May 2021Actions/Attack (hist)[483 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action You attack with a weapon you’re wielding or with an unarm...")
  • 20:59, 16 May 2021Actions/Stride (hist)[187 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You move up to your Speed.</onlyinclude> {{OGL|PF2}} Catego...")
  • 20:58, 16 May 2021Actions/Step (hist)[429 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action<br> '''Requirement:''' Your Speed is at least 10 feet. You care...")
  • 20:48, 16 May 2021Actions/Stand (hist)[189 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You stand up from prone.</onlyinclude> {{OGL|PF2}} Cate...")
  • 20:46, 16 May 2021Actions/Release (hist)[503 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Free Action You release something you’re holding in your hand or hands....")
  • 20:45, 16 May 2021Actions/Ready (hist)[594 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action You prepare to use an action that will occur outside your t...")
  • 20:40, 16 May 2021Actions/Interact (hist)[558 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You use your hand or hands to manipulate an object or the terra...")
  • 20:36, 16 May 2021Actions/Drop Prone (hist)[180 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Free Action You fall prone.</onlyinclude> {{OGL|PF2}} Category:Actions")
  • 20:35, 16 May 2021Actions/Delay (hist)[746 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Special<br> '''Trigger:''' Your turn begins. You wait for the right moment...")
  • 20:20, 16 May 2021Actions/Crawl (hist)[294 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action<br> '''Requirements:''' You are prone and your Speed is...")
  • 20:18, 16 May 2021Actions/Aid Another (hist)[703 bytes]Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Varies; Usually Standard Action You try to help your ally with a future ski...")
  • 11:36, 16 May 2021Actions (hist)[2,864 bytes]Dice adm (talk | contribs) (Created page with "Temp page for actions")
  • 11:34, 16 May 2021Actions/Escape (hist)[941 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Actions}} <onlyinclude>Your movements become clumsy and inexact. You take a status penalty equal to the condition value to Dexterity-based checks an...")
  • 23:58, 14 May 2021Damage (hist)[6,400 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|Combat,:Category:Combat Terminology}} ==== Bleed ==== '''Bleed damage''' is persistent damage that represents loss of blood. As such, it has no effect on nonliv...")
  • 23:53, 14 May 2021Unconscious (hist)[466 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Unconscious creatures are knocked out and helpless. Unconsciousness can result from having negative hit points, or from nonl...")
  • 23:53, 14 May 2021Stupefied (hist)[396 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your thoughts and instincts are clouded. Stupefied always includes a value. You take a status penalty equal to this value on...")
  • 23:49, 14 May 2021Stunned (hist)[1,444 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’ve become senseless. You can’t act while stunned. Stunned usually includes a value, which indicates how many total...")
  • 23:49, 14 May 2021Slowed (hist)[339 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You lose one or more actions each turn, the type(s) of which are specified by the effect that makes you slowed. If multiple...")
  • 23:48, 14 May 2021Sickened (hist)[605 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You feel ill. Sickened always includes a value. You take a status penalty equal to this value on all your checks and DCs....")
  • 23:46, 14 May 2021Quickened (hist)[597 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You gain 1 additional action at the start of your turn each round. Any effect that make you quickened specify the type of ac...")
  • 23:45, 14 May 2021Prone (hist)[540 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’re lying on the ground. You have a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a c...")
  • 23:44, 14 May 2021Petrified (hist)[547 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You have been turned to stone and are considered unconscious. You have hardness 8 and twice the hit points and weight as w...")
  • 23:43, 14 May 2021Persistent Damage (hist)[498 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Persistent damage comes from effects like acid, being on fire, or many other situations. It appears as “X persistent [type...")
  • 23:10, 14 May 2021Paralyzed (hist)[460 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your body is frozen in place. A paralyzed character has effective Dexterity and Strength scores of 0 and is helpless, but...")
  • 23:08, 14 May 2021Helpless (hist)[1,020 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy. A...")
  • 23:07, 14 May 2021Immobilized (hist)[431 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You are unable to move from your space. If you’re immobilized by something holding you in place and an external force wo...")
  • 23:06, 14 May 2021Pinned (hist)[1,473 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Pinned is a more severe version of grappled, and their effects do not stack. A pinned creature is tightly held, and gets th...")
  • 23:05, 14 May 2021Grappled (hist)[1,269 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You are restrained by a creature, trap, or effect. Grappled creatures can take no action that requires two hands to perform...")
  • 23:03, 14 May 2021Flat-footed (hist)[305 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’re unaware of danger or unable to defend yourself against attack. You count as if though you have a Dexterity modifi...")
  • 23:03, 14 May 2021Fearful (hist)[1,164 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You are in the grip of fear. Fearful always includes a damage value, and has either a prohibited action or a required acti...")
  • 23:01, 14 May 2021Fatigued (hist)[619 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’re tired and can’t summon much energy. Fatigued always includes a value. When you are fatigued, you are also clums...")
  • 22:59, 14 May 2021Fascinated (hist)[607 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You are compelled to focus your attention on something, distracting you from whatever else is going on around you. You tak...")
  • 22:54, 14 May 2021Enfeebled (hist)[384 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’re physically weakened. Enfeebled always includes a value. When you are enfeebled, you take a status penalty equal t...")
  • 22:53, 14 May 2021Drained (hist)[675 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You have been drained of your vitality. Drained always includes a value. You take a status penalty equal to your drained v...")
  • 22:52, 14 May 2021Deafened (hist)[403 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You can’t hear. You can’t detect anything using hearing. You automatically fail Perception checks and other checks that...")
  • 22:51, 14 May 2021Dazzled (hist)[233 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your eyes are overstimulated. If vision is your only precise sense, all creatures and objects are concealed from you.</onlyi...")
  • 22:50, 14 May 2021Cover (hist)[2,196 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Cover grants you +4 AC against enemy attacks and +2 bonus on Reflex saves against attacks that originate or burst out from a...")
  • 22:49, 14 May 2021Controlled (hist)[432 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Someone else is making your decisions for you, usually because you’re being commanded or magically dominated. The controll...")
  • 22:45, 14 May 2021Confused (hist)[740 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You don’t have your wits about you, and you attack wildly. You are flat-footed and no creature can treat you as an ally....")
  • 22:42, 14 May 2021Concealed (hist)[1,338 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Concealment grants a +2 bonus to AC. '''Total Concealment:''' If you have line of effect to a target but not line of sight,...") originally created as "Concealment"
  • 22:35, 14 May 2021OGL/Pathfinder 2: Core Rulebook (hist)[224 bytes]Dice adm (talk | contribs) (Created page with "{{OGL Entry |Book=Pathfinder 2: Core Rulebook |Tag=PF2 |Open Game Content=Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn...")
  • 22:34, 14 May 2021Clumsy (hist)[351 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your movements become clumsy and inexact. You take a status penalty equal to the condition value to Dexterity-based checks a...")
  • 22:27, 14 May 2021Blinded (hist)[586 bytes]Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Conditions}} You can’t see. All normal terrain is difficult terrain to you. You can’t detect anything using vision. You automatically fail Perception check...")
  • 21:08, 9 May 2021Feats/Finesse Fighting (hist)[656 bytes]Dice adm (talk | contribs) (Created page with "{{Feat |Name=Finesse Fighting |MainCategory=Equipment |SubCategories=Combat, Might |Prereq=— |Short=Gain the ability to identify a creature’s weaknesses using Perception....")
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