New pages
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 22:20, 16 May 2021 Acrobatics (hist) [491 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCruumbs|Skills}}{{TOC}} Acrobatics measures your ability to perform tasks requiring coordination and grace. When you use the {{link|Actions/Escape}} action, you can us...")
- 22:07, 16 May 2021 Actions/Draw Weapon (hist) [889 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action or Free Action Drawing a weapon so that you can use it in comba...")
- 22:03, 16 May 2021 Actions/Concentrate (hist) [432 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action Concentrate is required to upkeep certain spells so they ca...")
- 21:21, 16 May 2021 Actions/Attack Of Opportunity (hist) [440 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Reaction Action<br> '''Trigger:''' A creature within your reach uses a manip...")
- 21:17, 16 May 2021 Actions/Grab An Edge (hist) [753 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Swift or Reaction Action<br> '''Trigger:''' You fall from or past an edge or...")
- 21:09, 16 May 2021 Actions/Take Cover (hist) [777 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You press yourself against a wall or duck behind an obstacle to...")
- 21:01, 16 May 2021 Actions/Attack (hist) [483 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action You attack with a weapon you’re wielding or with an unarm...")
- 20:59, 16 May 2021 Actions/Stride (hist) [187 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You move up to your Speed.</onlyinclude> {{OGL|PF2}} Catego...")
- 20:58, 16 May 2021 Actions/Step (hist) [429 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action<br> '''Requirement:''' Your Speed is at least 10 feet. You care...")
- 20:48, 16 May 2021 Actions/Stand (hist) [189 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You stand up from prone.</onlyinclude> {{OGL|PF2}} Cate...")
- 20:46, 16 May 2021 Actions/Release (hist) [503 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Free Action You release something you’re holding in your hand or hands....")
- 20:45, 16 May 2021 Actions/Ready (hist) [594 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action You prepare to use an action that will occur outside your t...")
- 20:40, 16 May 2021 Actions/Interact (hist) [558 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Move Action You use your hand or hands to manipulate an object or the terra...")
- 20:36, 16 May 2021 Actions/Drop Prone (hist) [180 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Free Action You fall prone.</onlyinclude> {{OGL|PF2}} Category:Actions")
- 20:35, 16 May 2021 Actions/Delay (hist) [746 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Special<br> '''Trigger:''' Your turn begins. You wait for the right moment...")
- 20:20, 16 May 2021 Actions/Crawl (hist) [294 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Standard Action<br> '''Requirements:''' You are prone and your Speed is...")
- 20:18, 16 May 2021 Actions/Aid Another (hist) [703 bytes] Dice adm (talk | contribs) (Created page with "{{DISPLAYTITLE:{{SUBPAGENAME}}}}{{BreadCrumbs|:Category:Actions}} <onlyinclude>'''Action Type:''' Varies; Usually Standard Action You try to help your ally with a future ski...")
- 11:36, 16 May 2021 Actions (hist) [2,864 bytes] Dice adm (talk | contribs) (Created page with "Temp page for actions")
- 11:34, 16 May 2021 Actions/Escape (hist) [941 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Actions}} <onlyinclude>Your movements become clumsy and inexact. You take a status penalty equal to the condition value to Dexterity-based checks an...")
- 23:58, 14 May 2021 Damage (hist) [6,400 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|Combat,:Category:Combat Terminology}} ==== Bleed ==== '''Bleed damage''' is persistent damage that represents loss of blood. As such, it has no effect on nonliv...")
- 23:53, 14 May 2021 Unconscious (hist) [466 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Unconscious creatures are knocked out and helpless. Unconsciousness can result from having negative hit points, or from nonl...")
- 23:53, 14 May 2021 Stupefied (hist) [396 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your thoughts and instincts are clouded. Stupefied always includes a value. You take a status penalty equal to this value on...")
- 23:49, 14 May 2021 Stunned (hist) [1,444 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’ve become senseless. You can’t act while stunned. Stunned usually includes a value, which indicates how many total...")
- 23:49, 14 May 2021 Slowed (hist) [339 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You lose one or more actions each turn, the type(s) of which are specified by the effect that makes you slowed. If multiple...")
- 23:48, 14 May 2021 Sickened (hist) [605 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You feel ill. Sickened always includes a value. You take a status penalty equal to this value on all your checks and DCs....")
- 23:46, 14 May 2021 Quickened (hist) [597 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You gain 1 additional action at the start of your turn each round. Any effect that make you quickened specify the type of ac...")
- 23:45, 14 May 2021 Prone (hist) [540 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’re lying on the ground. You have a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a c...")
- 23:44, 14 May 2021 Petrified (hist) [547 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You have been turned to stone and are considered unconscious. You have hardness 8 and twice the hit points and weight as w...")
- 23:43, 14 May 2021 Persistent Damage (hist) [498 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Persistent damage comes from effects like acid, being on fire, or many other situations. It appears as “X persistent [type...")
- 23:10, 14 May 2021 Paralyzed (hist) [460 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your body is frozen in place. A paralyzed character has effective Dexterity and Strength scores of 0 and is helpless, but...")
- 23:08, 14 May 2021 Helpless (hist) [1,020 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy. A...")
- 23:07, 14 May 2021 Immobilized (hist) [431 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You are unable to move from your space. If you’re immobilized by something holding you in place and an external force wo...")
- 23:06, 14 May 2021 Pinned (hist) [1,473 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Pinned is a more severe version of grappled, and their effects do not stack. A pinned creature is tightly held, and gets th...")
- 23:05, 14 May 2021 Grappled (hist) [1,269 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You are restrained by a creature, trap, or effect. Grappled creatures can take no action that requires two hands to perform...")
- 23:03, 14 May 2021 Flat-footed (hist) [305 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’re unaware of danger or unable to defend yourself against attack. You count as if though you have a Dexterity modifi...")
- 23:03, 14 May 2021 Fearful (hist) [1,164 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You are in the grip of fear. Fearful always includes a damage value, and has either a prohibited action or a required acti...")
- 23:01, 14 May 2021 Fatigued (hist) [619 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’re tired and can’t summon much energy. Fatigued always includes a value. When you are fatigued, you are also clums...")
- 22:59, 14 May 2021 Fascinated (hist) [607 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You are compelled to focus your attention on something, distracting you from whatever else is going on around you. You tak...")
- 22:54, 14 May 2021 Enfeebled (hist) [384 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You’re physically weakened. Enfeebled always includes a value. When you are enfeebled, you take a status penalty equal t...")
- 22:53, 14 May 2021 Drained (hist) [675 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You have been drained of your vitality. Drained always includes a value. You take a status penalty equal to your drained v...")
- 22:52, 14 May 2021 Deafened (hist) [403 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You can’t hear. You can’t detect anything using hearing. You automatically fail Perception checks and other checks that...")
- 22:51, 14 May 2021 Dazzled (hist) [233 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your eyes are overstimulated. If vision is your only precise sense, all creatures and objects are concealed from you.</onlyi...")
- 22:50, 14 May 2021 Cover (hist) [2,196 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Cover grants you +4 AC against enemy attacks and +2 bonus on Reflex saves against attacks that originate or burst out from a...")
- 22:49, 14 May 2021 Controlled (hist) [432 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Someone else is making your decisions for you, usually because you’re being commanded or magically dominated. The controll...")
- 22:45, 14 May 2021 Confused (hist) [740 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>You don’t have your wits about you, and you attack wildly. You are flat-footed and no creature can treat you as an ally....")
- 22:42, 14 May 2021 Concealed (hist) [1,338 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Concealment grants a +2 bonus to AC. '''Total Concealment:''' If you have line of effect to a target but not line of sight,...") originally created as "Concealment"
- 22:35, 14 May 2021 OGL/Pathfinder 2: Core Rulebook (hist) [224 bytes] Dice adm (talk | contribs) (Created page with "{{OGL Entry |Book=Pathfinder 2: Core Rulebook |Tag=PF2 |Open Game Content=Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn...")
- 22:34, 14 May 2021 Clumsy (hist) [351 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your movements become clumsy and inexact. You take a status penalty equal to the condition value to Dexterity-based checks a...")
- 22:27, 14 May 2021 Blinded (hist) [586 bytes] Dice adm (talk | contribs) (Created page with "{{BreadCrumbs|:Conditions}} You can’t see. All normal terrain is difficult terrain to you. You can’t detect anything using vision. You automatically fail Perception check...")
- 21:08, 9 May 2021 Feats/Finesse Fighting (hist) [656 bytes] Dice adm (talk | contribs) (Created page with "{{Feat |Name=Finesse Fighting |MainCategory=Equipment |SubCategories=Combat, Might |Prereq=— |Short=Gain the ability to identify a creature’s weaknesses using Perception....")