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Rogue

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Main > Classes > Rogue

“Death comes most swiftly from the dark.”

Hit Die: d8

Starting Wealth: 4d6 × 10 gp (average 140 gp.).

Class Skills: Acrobatics (Dex), Appraise (Int), Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Disguise (Cha), Escape Artist (Dex), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (local) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Stealth (Dex), Swim (Str), and Use Magic Device (Cha).

Skill Ranks Per Level: 8 + Int modifier..

Proficiencies: Rogues are proficient with simple weapons, as well as light armor and bucklers. In addition, if this is this character’s first level in any class, they may select a martial tradition of their choice.

First Level Abilities

Base Attack
Bonus
Fort
Save
Reflex
Save
Will
Save
+0 +0 +2 +0

Combat Training[edit]

A rogue may combine martial feats to create powerful martial techniques. Rogues use the higher of their Charisma or Intelligence as their practitioner modifier.

The fighter also gains the martial focus ability.

Expertise[edit]

The rogue chooses one of the following benefits at 1st level.

Skill Expertise (Ex)

The rogue gains 2 extra class skills of the player’s choice. The rogue also gains a morale bonus to one skill equal to half her rogue level.

Combat Expertise (Ex)

The rogue gains proficiency with either shields or one martial weapon of the player’s choice. The rogue treats half her rogue levels as fighter levels when qualifying for combat feats. This stacks with any fighter levels she possesses.

Magic Expertise (Ex)

Choose one 0-level spell from any spell list. The rogue may use this spell as a spell-like ability three times per day, using her character level as her caster level. This counts as possessing the minor magic rogue talent when meeting the prerequisites of other rogue talents. The rogue may gain the major magic and minor magic rogue talents multiple times, and may select 0-level or 1st-level spells from any spell list, not just the sorcerer/wizard list. These spell-like abilities are always Intelligence based, regardless of what spell list it was chosen from.

Keen Wits[edit]

The rogue gains the Scoundrel Tradition and Scout Tradition feats as bonus feats. If she already possesses one or more of these feats she may instead choose any feat she qualifies for that has the possessed feat as a prerequisite.

She also gains the Finesse Fightingfeat even if she would not normally qualify for it. If she already possesses Finesse Fighting she may choose any other equipment feat she qualifies for.

Bonus Feat[edit]

The rogue gains a bonus feat which may be spent on any feat the rogue qualifies for.

Second Level Abilities

Base Attack
Bonus
Fort
Save
Reflex
Save
Will
Save
+1 +0 +3 +0

Evasion[edit]

A rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.

Rogue talent[edit]

The rogue gains one rogue talent.

Might Feat[edit]

The rogue gains a bonus feat which may be spent on any might feat the rogue qualifies for.

Third Level Abilities

Base Attack
Bonus
Fort
Save
Reflex
Save
Will
Save
+2 +1 +3 +1

Bonus Feat[edit]

Trap Sense[edit]

Might Feat[edit]

The rogue gains a bonus feat which may be spent on any might feat the rogue qualifies for.

Fourth Level Abilities

Base Attack
Bonus
Fort
Save
Reflex
Save
Will
Save
+3 +1 +4 +1

Uncanny Dodge[edit]

Might Feat[edit]

The rogue gains a bonus feat which may be spent on any might feat the rogue qualifies for.

Fifth Level Abilities

Base Attack
Bonus
Fort
Save
Reflex
Save
Will
Save
+3 +1 +4 +1

Bonus Feat[edit]

Sixth Level Abilities

Base Attack
Bonus
Fort
Save
Reflex
Save
Will
Save
+4 +2 +5 +2

Rogue talent[edit]

trap sense[edit]

Might Feat[edit]

The rogue gains a bonus feat which may be spent on any might feat the rogue qualifies for.


COPYRIGHT NOTICE

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

Advanced Player’s Guide. © 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.

Pathfinder Campaign Setting: Inner Sea Intrigue © 2016, Paizo Inc.; Authors: David N. Ross with Ross Byers

Pathfinder Companion: Sargava, the Lost Colony. Copyright 2010, Paizo Publishing, LLC; Author: JD Wiker.

Pathfinder Player Companion: Alchemy Manual © 2014, Paizo Inc.; Authors: Jason Nelson, Patrick Renie, and David N. Ross.

Pathfinder Player Companion: Heroes of the Wild © 2015, Paizo Inc.; Authors: Tyler Beck, Pedro Coelho, Justin Juan, Mikko Kallio, Jason Keeley, Nick Salestrom, and William Thrasher.

Pathfinder Player Companion: Weapon Master’s Handbook © 2015, Paizo Inc.; Authors: Alexander Augunas and David N. Ross.

Pathfinder Roleplaying Game Advanced Class Guide © 2014, Paizo Inc.; Authors: Dennis Baker, Ross Byers, Jesse Benner, Savannah Broadway, Jason Bulmahn, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan H. Keith, Will McCardell, Dale C. McCoy, Jr., Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Sean K Reynolds, Tork Shaw, Owen K.C. Stephens, and Russ Taylor.

Pathfinder Roleplaying Game Advanced Race Guide © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen RadneyMacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor.

Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

Pathfinder Roleplaying Game Bestiary 4 © 2013, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle, Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, F. Wesley Schneider, Tork Shaw, and Russ Taylor.

Pathfinder Roleplaying Game Bestiary 5 © 2015, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Bennett, Logan Bonner, Creighton Broadhurst, Robert Brookes, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Thurston Hillman, Eric Hindley, Joe Homes, James Jacobs, Amanda Hamon Kunz, Ben McFarland, Jason Nelson, Thom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, Wes Schneider, David Schwartz, Mark Seifter, Mike Shel, James L. Sutter, and Linda Zayas-Palmer.

Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.

Pathfinder Roleplaying Game Ultimate Intrigue © 2016, Paizo Inc.; Authors: Jesse Benner, John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Robert N. Emerson, Amanda Hamon Kunz, Steven Helt, Thurston Hillman, Tim Hitchcock, Mikko Kallio, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alexander Riggs, David N. Ross, David Schwartz, Mark Seifter, Linda Zayas-Palmer.

Pathfinder Roleplaying Game: Ultimate Equipment (OGL) © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Ross Byers, Brian J. Cortijo, Ryan Costello, Mike Ferguson, Matt Goetz, Jim Groves, Tracy Hurley, Matt James, Jonathan H. Keith, Michael Kenway, Hal MacLean, Jason Nelson, Tork Shaw, Owen KC Stephens, Russ Taylor, and numerous RPG Superstar contributors

Pathfinder RPG Bestiary. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

Spheres of Might, © 2017, Drop Dead Studios LLC; Authors: Adam Meyers, Michael Sayre, Andrew Stoeckle, N. Jolly

Spheres of Power © 2014 Drop Dead Studios LLC, Author Adam Meyers, Thomas Keene, Ryan Ricks, Owen Stephens

The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved.

The Luchador © 2016, Drop Dead Studios LLC, Author: Michael Sayre

The Player’s Guide to Skybourne © 2016, Drop Dead Studios LLC; Authors: Adam Meyers, Mike Myler, David Silver

The Secrets of Tactical Archetypes II. Copyright 2012, Rite Publishing. Author: Will McCardell and Benjamin Rombeaut.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.