All-Seeing
From Gulf of Fallen Stars
< Faction TagsFaction Tags/All-Seeing
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This faction has eyes and informants everywhere, uncovering enemies and information either for their own ends or as a service to others.
Effect: May pay 1 FacCred to reveal a random stealthed asset on a world where the All-Seeing faction has an asset or BOI. May continue to do so as long as funding is available. If no stealthed asset is present, the creds are still spent.
In addition, at the start of each of its turns; on any world that the All-Seeing faction has an Informers asset present, it will automatically learn if there are any stealthed assets present on that world.Leaders:
Who leads the faction
Who leads the faction
- Hard-eyed CEO of security company
- Spy agency head who will do anything in service to the state
- Grand deacon of the tech-cult of the Panopticon
Rules:
What are some universal laws or beliefs in the faction
All operations follow the law of the land
Paranoia is life; someone is always listening
All information is sold to the highest bidder
Information wants to be free
What are some universal laws or beliefs in the faction
Enemies:
Which person inside the faction might oppose the group
The controller for a large group of informants and spies
Traitor leaking the faction's secrets to another faction
Seductress with a grudge
Arrogant James Bond-type spy
Which person inside the faction might oppose the group
Opposition:
What forces might engage the group in combat
Strike team that knows exactly where the group is hiding
Special agent with the complete dossier on his target
Security team with prescient knowledge of the group's movements
What forces might engage the group in combat
Obstacles:
How might the faction inconvenience the group
Every cargo that the group might desire is bought up by competitors
The group's hideout is revealed to their enemies
Vulnerable character is subjected to blackmail considering a well-hidden secret
Faction precogs counter the group's every move
How might the faction inconvenience the group
Friends:
Who might offer the group services or missions
Sympathetic spy in need of assistance
Compromised informer out of her depth
Panopticon technician able to tap into the system
Desk jockey with access to a wealth of information
Who might offer the group services or missions
Complications:
How might negotiations be complicated
Blackmail is used to improve the faction's bargaining position
They want some information of their own in return for what they supply
They do not believe information that does not match their own
They know everything about you
How might negotiations be complicated
Missions:
What missions might the faction offer
Extract an agent that has been caught
Steal a piece of information from a tightly guarded facility
Stop the enemy threatening to leak a list of all the faction's agents
Eliminate a politician threatening to cut their funding
What missions might the faction offer
Things:
What items might have relation to the faction
Micro-scale audio-bug planted on your jumpsuit collar
Data disc with blackmail that could topple a government
Crashed high-altitude spy drone
Case with four vials of deadly truth serum
What items might have relation to the faction
Places:
Where might the faction take you
Atop a panopticon tower with a nest of cameras above your head
Surveillance control center with huge banks of monitors surrounding a holographic display in the center of the room
Floating towards a top-secret spy satellite
Lying atop a cliff with a pair of high-tech binoculars
Where might the faction take you
Tags: Asset, Attack, Homebrew