Actions

Criminal

From Gulf of Fallen Stars

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Whether an utterly corrupt government or an interstellar criminal cartel, this faction gains their wealth by stealing that of others. They can be a scourge on all they come into contact with, or an unsavory ally.
Effect: At the start of each turn, for each faction that has an unstealthed asset or BOI on the same world as the Criminal faction has an asset, the Criminal faction may choose to steal one FacCred from that faction. This happens after faction's collect income, but before they pay upkeep.
Leaders:
Who leads the faction
  • Slightly fat and balding mafia boss
  • Cutthroat beanstalk ruling through fear
  • Affable schemer and dealmaker
Rules:
What are some universal laws or beliefs in the faction
  • If you get caught you don't talk
  • Faction leader must confirm every new member
  • No drugs and no murders
  • Enemies:
    Which person inside the faction might oppose the group
  • Psychopathic hitman
  • Lieutenant with a grudge
  • Faction member seeking something that belongs to the group
  • Opposition:
    What forces might engage the group in combat
  • Group of thugs in a back alley
  • Professional hitman
  • Hit squad armed with tommy guns
  • Obstacles:
    How might the faction inconvenience the group
  • Local businesses pressured into not serving them
  • Theft of property belonging to them
  • Arson
  • Bribes to public officials
  • Friends:
    Who might offer the group services or missions
  • Forgetful but affable genius safe cracker
  • Gung-ho cowboy hacker
  • Mid-level boss who needs some things taken care off
  • Fence who can find a buyer for absolutely anything
  • Complications:
    How might negotiations be complicated
  • The group is now being watched by law enforcement
  • The faction suspects the group might be undercover law enforcement
  • Faction leader demands tribute or an act of submission
  • Missions:
    What missions might the faction offer
  • Transport a wanted criminal to another world where he can lay low
  • Smuggle a mysterious sealed cargo container through customs
  • Perform a hit on an enemy of the faction
  • Track down and bring back a traitor to the faction
  • Things:
    What items might have relation to the faction
  • Suitcase containing three million credits worth of untraceable gemstones
  • The murder weapon
  • Fake IDs and an import permit
  • Recently stolen hard-light sculpture
  • Places:
    Where might the faction take you
  • Italian family restaurant
  • Back alley between run-down buildings
  • In front of a mag-locked door deep in the undercity
  • In the back rooms behind an illegal fighting pit
  • Tags: FacCred, Homebrew