Savage
From Gulf of Fallen Stars
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Whether a proud tribe of neoprimitives struggling against the material limits of their world or a pack of degenerate tomb world cannibals, this faction is accustomed to surviving without the benefits of advanced technology and maximizing local resources.
Effect: Once per turn, this faction can roll an extra die when defending with an asset that requires tech level 0 to purchase.
Effect: Once per turn, this faction can roll an extra die when defending with an asset that requires tech level 0 to purchase.
Leaders:
Who leads the faction
Who leads the faction
- God-king clad in gold
- Proud warrior and uniter of the tribes
- Xenophobic mutant with a crippled third arm
Rules:
What are some universal laws or beliefs in the faction
Blood sacrifices are part of the religion
Disputes are settled through trial by combat
People from the stars are not considered real humans
What are some universal laws or beliefs in the faction
Enemies:
Which person inside the faction might oppose the group
Shaman believing the outsiders to be demons
Proud warrior who has been unintentionally slighted
Priest that knows the group can disprove his religion
Which person inside the faction might oppose the group
Opposition:
What forces might engage the group in combat
Ferocious melee warriors armed with stone-age weapons
Guerilla skirmishers armed with bows or blowguns
Scavengers armed with ill-kept post-tech rifles
What forces might engage the group in combat
Obstacles:
How might the faction inconvenience the group
Trapping the enemy's path
Raiding the enemy's camp and absconding with useful equipment
Calling up local animals or feral robots to fight the intruders
How might the faction inconvenience the group
Friends:
Who might offer the group services or missions
Off-world missionary living among the natives
Experienced hunter and tracker
Medicine woman with bad bedside manners
Exploring teenager who found something weird
Who might offer the group services or missions
Complications:
How might negotiations be complicated
Inexplicable social taboos
Audience requires a test of strength
Faction members are only loosely bound by the words of their leader
How might negotiations be complicated
Missions:
What missions might the faction offer
Explore the Cave-That-Fell-From-The-Sky to destroy the Iron Basilisk
Travel to the stars and bring back cargo useful to the faction
Help destroy an opposing faction on the planet
What missions might the faction offer
Things:
What items might have relation to the faction
Neolithic obsidian-head axe
Chest of modern glass beads
Clay tablet with ancient prophesy
Vibroblade sword stuck in a stone; depleted battery
What items might have relation to the faction
Places:
Where might the faction take you
At a fire outside a hide tent in the middle of the wilderness
Atop a sandstone stepped pyramid
In the ruins of a past civilization
In the middle of a crowd watching a ceremony
Where might the faction take you
Tags: Attack, Core, Local