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Cybercommunists

From Gulf of Fallen Stars

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On this world communism actually works, thanks to pretech computing devices and greater or lesser amounts of psychic precognition. Central planning nodes direct all production and employment on the world. Citizens in good standing have access to ample amounts of material goods for all needs and many wants. Instead of strife over wealth, conflicts erupt over political controls, cultural precepts, or control over the planning nodes. Many cybercommunist worlds show a considerable bias toward the private interests of those who run the planning nodes.
Enemies:
Who might be encountered who opposes the group
  • Embittered rebel against perceived unfairness
  • Offworlder saboteur
  • Aspiring Stalin-figure
Friends:
Who might offer the group services or missions
  • Idealistic planning node tech
  • Cynical anti-corruption cop
  • Precognitive economist
  • Complications:
    How might the situation on the world be more complicated
  • The pretech planning computers are breaking down
  • The planning only works because the locals have been mentally or physically altered
  • The planning computers can’t handle the increasing population within the system
  • Things:
    What items might be found on the world
  • Planning node computer
  • Wildly destabilizing commodity that can’t be factored into plans
  • A tremendous store of valuables made by accident
  • Places:
    What locations might be found on the world
  • Humming factory
  • Apartment block of perfectly equal flats
  • Mass demonstration of unity
  • Tags: Politics,Ultratech