| Arcane Mark |
Illusion |
0 |
Place a visible or invisible mark on an item. |
| Blossom |
Nature |
0 |
Causes flowering plant to blossom. |
| Brief Virulence |
Death |
0 |
Increases a poison's DC by 2 for 1 minute. |
| Ceremonial Servant |
Conjuration |
0 |
Summon a ghostly figure to aid with ceremonies or rituals. |
| Clandestine Conversation |
Illusion |
0 |
Two creatures touched can converse without being overheard. |
| Cleanse of Alcohol |
Alteration |
0 |
Cure any effect caused by indulging in alcohol. |
| Create Snow |
Creation |
0 |
Generates clean, unpolluted snow. |
| Create Water |
Creation |
0 |
Create 2 gallons of water/level. |
| Cure of Alcohol |
Life |
0 |
Cure any effect caused by indulging in alcohol. |
| Detect Divinity |
Divination or Fate |
0 |
Detect whether a supposed deity is truly divine. |
| Dim |
Darkness |
0 |
Dims light sources within 100 feet of object touched. |
| Elemental Sample |
Nature |
0 |
Creates a marble of compressed elemental matter for later used. |
| Eye of Bug |
Conjuration or Divination |
0 |
Creates a bug through whos eyes you can see. |
| Grant Insight |
Divination |
0 |
Get +2 insight bonus to skill check. |
| Idyllic Sleep |
Mind |
0 |
Gain a good night’s sleep even in horrible conditions. |
| Know Direction |
Nature |
0 |
Instantly know the direction of north. |
| Light Fire |
Creation or Nature (fire) |
0 |
Starts a fire. |
| Maker's Tool |
Creation |
0 |
Create a small craftsman's tool. |
| Nature's Bed |
Nature or Creation |
0 |
Creates a comfortable place to sleep. |
| Preserve Organ |
Life |
0 |
Prevents decay and spoilage of a severed limb or harvested organ. |
| Quill |
Creation |
0 |
Creates a feather quill that does not require ink. |
| Receive Ritual |
Any |
0 |
Learn a ritual from your divine patron. |
| Shield Open Flame |
Protection |
0 |
Shield flame up to torch size from wind. |
| Suppress Hangover |
Protection |
0 |
Delay any effects caused by indulging in alcohol. |
| Animate Element |
Conjuration or Nature |
1 |
Turn small quantity of an element into Small elemental. |
| Animate Wood |
Nature or Enhancement |
1 |
Animate small wooden item. |
| Ant Haul |
Enhancement |
1 |
Triple target's carrying capacity. |
| Bless Water |
Fate |
1 |
Create a pint of holy water. |
| Blessing Of The Watch |
Protection |
1 |
Bless city watchmen in your home city. |
| Blossoming Footsteps |
Nature |
1 |
Causes plants to grow where the druid walks. |
| Clarity of the Faith |
Fate |
1 |
Target gains a comprehensive understanding of the tenets of your faith. |
| Cock's Crow |
Alteration |
1 |
Gain the ability to wake multiple sleeping creatures instantly. |
| Color |
Creation |
1 |
Change the color of a small creature or object. |
| Comprehend Languages |
Divination |
1 |
Understand spoken words and written messages. |
| Crop Circle |
Nature |
1 |
Hacks all grasses and underbrush to the ground, leaving nothing but an empty circle. |
| Dream Feast |
Mind |
1 |
Gain sustenance from a dream feast. |
| Endure Elements |
Protection |
1 |
Protect creature from hot or cold environments. |
| Expeditious Construction |
Create |
1 |
Excavate a 5-foot cube of earth, dust, and sand. |
| Expeditious Excavation |
Create |
1 |
Excavate a 5-foot cube of earth, dust, and sand. |
| Fey Mount |
Conjuration |
1 |
Summon a horse-like creature to serve as a mount. |
| Floating Disk |
Creation |
1 |
Creates a floating disk of force that follows you around. |
| Goodberry |
Nature |
1 |
2d4 berries each cure 1 hp. |
| Identify |
Divination |
1 |
Gain a +10 bonus to identify magic items. |
| Instant Dehydration |
Enhancement |
1 |
Dries up to 5 lbs. of food. |
| Instant Rehydration |
Enhancement |
1 |
Rehydrates up to 5 lbs. of food. |
| Lose The Trail |
Illusion |
1 |
Obscure the tracks of one creature/level targets. |
| Mist Sight |
Nature |
1 |
You can see through mist, fog, and rain. |
| Precipitate |
Weather |
1 |
Creates driving rain, sleet, or snow. |
| Preserve Food |
Nature |
1 |
Keeps 5 lbs. of food fresh for a number of days. |
| Preserve |
Life |
1 |
Prevents decay and spoilage of 1 lb./level of organic matter. |
| Quill Skin |
Alteration |
1 |
Coat your body with sharp quills. |
| Read Weather |
Weather |
1 |
Forecast the weather at your location for the next 48 hours. |
| Scentless |
Alteration |
1 |
Negates scent ability. |
| Sculpt Corpse |
Death |
1 |
Change the appearance of a corpse. |
| Speak With Animals |
Nature |
1 |
You can ask questions of and receive answers from animals. |
| Summon Shade |
Darkness or Conjuration |
1 |
Summon a shade. |
| Tunnel |
Alteration |
1 |
You gain a 10 feet burrow speed through dirt. |
| Unseen Servant |
Telekinesis |
1 |
Create shapeless force that performs simple tasks at your command. |
| Animal Messenger |
Nature |
2 |
Call a tiny animal to you and send it to another location. |
| Arcane Lock |
Creation |
2 |
Magically locks a door, chest, or portal. |
| Barkskin |
Nature or Alteration or Protection |
2 |
Gain a +2 bonus to natural armor. |
| Command The Dead |
Death |
2 |
Charm an intelligent or unintelligent undead. |
| Endure Elements, Communal |
Protection |
2 |
Protect multiple creatures from hot or cold environments. |
| Fey Mount, Communal |
Conjuration |
2 |
Summon a horse-like creature to serve as a mount. |
| Corpse Lantern |
Death |
2 |
Create four spheres of light which reveal illusions and hidden creatures. |
| Dire Form |
Alteration |
2 |
Animals or magical beasts become feral and more powerful. |
| Dragon's Breath |
Destruction |
2 |
Gain the ability to breathe for three times. |
| False Life |
Death |
2 |
Gain 1d10 + 1/level temporary hit points. |
| Forest Friend |
Nature |
2 |
Make the terrain of forested areas become helpful instead of hindering. |
| Gentle Repose |
Life or Death |
2 |
Prevents decay of dead creature or body parts. |
| Ironskin |
Nature (Earth) or Protection |
2 |
Gain a +4 bonus to natural armor. |
| Knock |
Telekinesis |
2 |
Unlock a single lock. |
| Lay Of The Land |
Divination |
2 |
Learn about the geography of the surrounding countryside. |
| Luckwing |
Conjuration |
2 |
Summons a 1-ft. long butterfly; caster can see, hear, and feel everything the butterfly does. |
| Lungs Of Water |
Alteration |
2 |
Enhance creatures to allow them to breathe water. |
| Ride Winds |
Weather |
2 |
Fall safely, levitate, or fly by floating on the air. |
| Scout's Hike |
Alteration |
2 |
Subject gains +2 to Dex, +4 to Stealth checks, and base land speed increases by 10 feet. |
| See Invisibility |
Divination |
2 |
Shrink one non-magical item to 1/16 of its normal size. |
| Shadow Sentry |
Illusion |
2 |
Create a warrior made from shadows that can guard or attack. |
| Soften Earth And Stone |
Nature (Earth) |
2 |
Soften all natural, undressed earth or stone in the spell’s area. |
| Spider Climb |
Enhancement |
2 |
Gain climb speed of 20 feet and +8 bonus on Climb skill checks. |
| Tears To Wine |
Creation |
2 |
Turns non-magical liquids into wine. |
| Tree Shape |
Alteration or Nature (plant) |
2 |
Take the shape of a tree. |
| Web Shelter |
Nature or Creation |
2 |
You create a small but relatively secure shelter out of sticky webs. |
| Wildheart |
Alteration |
2 |
Target gains +2 bonus to physical ability scores and +10 feet speed bonus. |
| Airsphere |
Protection |
3 |
You create a sphere of fresh air around the individual or object touched; it also negates one breath weapon attack. |
| Animal Mind |
Mind |
3 |
Subject believes it is a specific kind of animal. |
| Arcane Sight |
Divination |
3 |
Allows you to see magical auras within 120 feet of you. |
| Beast's Curse |
Fate |
3 |
Target is incessantly hounded by animals. |
| Bestow Curse |
Fate |
3 |
Place a curse on the target. |
| Change Fate |
Fate |
3 |
Gain the ability to change any one die roll for the next 24 hours. |
| Clear Conscience |
Mind |
3 |
Forget events from the previous half hour. |
| Explosive Runes |
Protection |
3 |
Trace runes upon an object which explode when read. |
| Fey Ward |
Protection |
3 |
Barrier keeps out fey creatures. |
| Forest Walk |
Nature |
3 |
You move more easily through undergrowth. |
| Grant Metamagic Feat |
Destruction |
3 |
Gain knowledge of one metamagic feat for 24 hours. |
| Greater Shadow Sentry |
Illusion |
3 |
Create a strong warrior made from shadows that can guard or attack. |
| Grow Wings |
Alteration |
3 |
Grows wings giving a fly speed of 60 feet. |
| Guardian Monument |
Protection |
3 |
Create a touchstone for humans defending the area. |
| Hide Campsite |
Illusion |
3 |
Hides a campsite. |