Arcane Mark |
Illusion |
0 |
Place a visible or invisible mark on an item. |
Blossom |
Nature |
0 |
Causes flowering plant to blossom. |
Brief Virulence |
Death |
0 |
Increases a poison's DC by 2 for 1 minute. |
Ceremonial Servant |
Conjuration |
0 |
Summon a ghostly figure to aid with ceremonies or rituals. |
Clandestine Conversation |
Illusion |
0 |
Two creatures touched can converse without being overheard. |
Cleanse of Alcohol |
Alteration |
0 |
Cure any effect caused by indulging in alcohol. |
Create Snow |
Creation |
0 |
Generates clean, unpolluted snow. |
Create Water |
Creation |
0 |
Create 2 gallons of water/level. |
Cure of Alcohol |
Life |
0 |
Cure any effect caused by indulging in alcohol. |
Detect Divinity |
Divination or Fate |
0 |
Detect whether a supposed deity is truly divine. |
Dim |
Darkness |
0 |
Dims light sources within 100 feet of object touched. |
Elemental Sample |
Nature |
0 |
Creates a marble of compressed elemental matter for later used. |
Eye of Bug |
Conjuration or Divination |
0 |
Creates a bug through whos eyes you can see. |
Grant Insight |
Divination |
0 |
Get +2 insight bonus to skill check. |
Idyllic Sleep |
Mind |
0 |
Gain a good night’s sleep even in horrible conditions. |
Know Direction |
Nature |
0 |
Instantly know the direction of north. |
Light Fire |
Creation or Nature (fire) |
0 |
Starts a fire. |
Maker's Tool |
Creation |
0 |
Create a small craftsman's tool. |
Nature's Bed |
Nature or Creation |
0 |
Creates a comfortable place to sleep. |
Preserve Organ |
Life |
0 |
Prevents decay and spoilage of a severed limb or harvested organ. |
Quill |
Creation |
0 |
Creates a feather quill that does not require ink. |
Receive Ritual |
Any |
0 |
Learn a ritual from your divine patron. |
Shield Open Flame |
Protection |
0 |
Shield flame up to torch size from wind. |
Suppress Hangover |
Protection |
0 |
Delay any effects caused by indulging in alcohol. |
Animate Element |
Conjuration or Nature |
1 |
Turn small quantity of an element into Small elemental. |
Animate Wood |
Nature or Enhancement |
1 |
Animate small wooden item. |
Ant Haul |
Enhancement |
1 |
Triple target's carrying capacity. |
Bless Water |
Fate |
1 |
Create a pint of holy water. |
Blessing Of The Watch |
Protection |
1 |
Bless city watchmen in your home city. |
Blossoming Footsteps |
Nature |
1 |
Causes plants to grow where the druid walks. |
Clarity of the Faith |
Fate |
1 |
Target gains a comprehensive understanding of the tenets of your faith. |
Cock's Crow |
Alteration |
1 |
Gain the ability to wake multiple sleeping creatures instantly. |
Color |
Creation |
1 |
Change the color of a small creature or object. |
Comprehend Languages |
Divination |
1 |
Understand spoken words and written messages. |
Crop Circle |
Nature |
1 |
Hacks all grasses and underbrush to the ground, leaving nothing but an empty circle. |
Dream Feast |
Mind |
1 |
Gain sustenance from a dream feast. |
Endure Elements |
Protection |
1 |
Protect creature from hot or cold environments. |
Expeditious Construction |
Create |
1 |
Excavate a 5-foot cube of earth, dust, and sand. |
Expeditious Excavation |
Create |
1 |
Excavate a 5-foot cube of earth, dust, and sand. |
Fey Mount |
Conjuration |
1 |
Summon a horse-like creature to serve as a mount. |
Floating Disk |
Creation |
1 |
Creates a floating disk of force that follows you around. |
Goodberry |
Nature |
1 |
2d4 berries each cure 1 hp. |
Identify |
Divination |
1 |
Gain a +10 bonus to identify magic items. |
Instant Dehydration |
Enhancement |
1 |
Dries up to 5 lbs. of food. |
Instant Rehydration |
Enhancement |
1 |
Rehydrates up to 5 lbs. of food. |
Lose The Trail |
Illusion |
1 |
Obscure the tracks of one creature/level targets. |
Mist Sight |
Nature |
1 |
You can see through mist, fog, and rain. |
Precipitate |
Weather |
1 |
Creates driving rain, sleet, or snow. |
Preserve Food |
Nature |
1 |
Keeps 5 lbs. of food fresh for a number of days. |
Preserve |
Life |
1 |
Prevents decay and spoilage of 1 lb./level of organic matter. |
Quill Skin |
Alteration |
1 |
Coat your body with sharp quills. |
Read Weather |
Weather |
1 |
Forecast the weather at your location for the next 48 hours. |
Scentless |
Alteration |
1 |
Negates scent ability. |
Sculpt Corpse |
Death |
1 |
Change the appearance of a corpse. |
Speak With Animals |
Nature |
1 |
You can ask questions of and receive answers from animals. |
Summon Shade |
Darkness or Conjuration |
1 |
Summon a shade. |
Tunnel |
Alteration |
1 |
You gain a 10 feet burrow speed through dirt. |
Unseen Servant |
Telekinesis |
1 |
Create shapeless force that performs simple tasks at your command. |
Animal Messenger |
Nature |
2 |
Call a tiny animal to you and send it to another location. |
Arcane Lock |
Creation |
2 |
Magically locks a door, chest, or portal. |
Barkskin |
Nature or Alteration or Protection |
2 |
Gain a +2 bonus to natural armor. |
Command The Dead |
Death |
2 |
Charm an intelligent or unintelligent undead. |
Endure Elements, Communal |
Protection |
2 |
Protect multiple creatures from hot or cold environments. |
Fey Mount, Communal |
Conjuration |
2 |
Summon a horse-like creature to serve as a mount. |
Corpse Lantern |
Death |
2 |
Create four spheres of light which reveal illusions and hidden creatures. |
Dire Form |
Alteration |
2 |
Animals or magical beasts become feral and more powerful. |
Dragon's Breath |
Destruction |
2 |
Gain the ability to breathe for three times. |
False Life |
Death |
2 |
Gain 1d10 + 1/level temporary hit points. |
Forest Friend |
Nature |
2 |
Make the terrain of forested areas become helpful instead of hindering. |
Gentle Repose |
Life or Death |
2 |
Prevents decay of dead creature or body parts. |
Ironskin |
Nature (Earth) or Protection |
2 |
Gain a +4 bonus to natural armor. |
Knock |
Telekinesis |
2 |
Unlock a single lock. |
Lay Of The Land |
Divination |
2 |
Learn about the geography of the surrounding countryside. |
Luckwing |
Conjuration |
2 |
Summons a 1-ft. long butterfly; caster can see, hear, and feel everything the butterfly does. |
Lungs Of Water |
Alteration |
2 |
Enhance creatures to allow them to breathe water. |
Ride Winds |
Weather |
2 |
Fall safely, levitate, or fly by floating on the air. |
Scout's Hike |
Alteration |
2 |
Subject gains +2 to Dex, +4 to Stealth checks, and base land speed increases by 10 feet. |
See Invisibility |
Divination |
2 |
Shrink one non-magical item to 1/16 of its normal size. |
Shadow Sentry |
Illusion |
2 |
Create a warrior made from shadows that can guard or attack. |
Soften Earth And Stone |
Nature (Earth) |
2 |
Soften all natural, undressed earth or stone in the spell’s area. |
Spider Climb |
Enhancement |
2 |
Gain climb speed of 20 feet and +8 bonus on Climb skill checks. |
Tears To Wine |
Creation |
2 |
Turns non-magical liquids into wine. |
Tree Shape |
Alteration or Nature (plant) |
2 |
Take the shape of a tree. |
Web Shelter |
Nature or Creation |
2 |
You create a small but relatively secure shelter out of sticky webs. |
Wildheart |
Alteration |
2 |
Target gains +2 bonus to physical ability scores and +10 feet speed bonus. |
Airsphere |
Protection |
3 |
You create a sphere of fresh air around the individual or object touched; it also negates one breath weapon attack. |
Animal Mind |
Mind |
3 |
Subject believes it is a specific kind of animal. |
Arcane Sight |
Divination |
3 |
Allows you to see magical auras within 120 feet of you. |
Beast's Curse |
Fate |
3 |
Target is incessantly hounded by animals. |
Bestow Curse |
Fate |
3 |
Place a curse on the target. |
Change Fate |
Fate |
3 |
Gain the ability to change any one die roll for the next 24 hours. |
Clear Conscience |
Mind |
3 |
Forget events from the previous half hour. |
Explosive Runes |
Protection |
3 |
Trace runes upon an object which explode when read. |
Fey Ward |
Protection |
3 |
Barrier keeps out fey creatures. |
Forest Walk |
Nature |
3 |
You move more easily through undergrowth. |
Grant Metamagic Feat |
Destruction |
3 |
Gain knowledge of one metamagic feat for 24 hours. |
Greater Shadow Sentry |
Illusion |
3 |
Create a strong warrior made from shadows that can guard or attack. |
Grow Wings |
Alteration |
3 |
Grows wings giving a fly speed of 60 feet. |
Guardian Monument |
Protection |
3 |
Create a touchstone for humans defending the area. |
Hide Campsite |
Illusion |
3 |
Hides a campsite. |