This is an old revision of the document!
Some units can be improved with skill upgrades. These upgrades are applied when the unit is purchased.
Name | Prerequisites | Additional Cost | Additional Upkeep | Modifications |
---|---|---|---|---|
Loyal | GM Approval | - | Special | Upkeep changes from Capital to Respect |
Master/Veteran | Consisists of level 1 individuals | +2c | +1c | Upgraded to level 3, increasing unit level by +2 |
Name | Type | Level | Competencies | Cost | Upkeep | Special |
---|---|---|---|---|---|---|
Petty Seer | Divine, Squad | 1 | Lore | 2c | 1c | *, Add +1 to a defense at a location |
Pair of Acolytes | Divine, Squad | 1 | Lore | 4 inf | 1r | - |
Hedgemage | Squad | 2 | Lore | 8c | 1c/1r | - |
Illusionist | Squad | 2 | Lore | 6c | 2c/2r | *, Create misinformation about your actions |
Priest | Divine, Squad | 2 | Lore | 8 inf | 2r | - |
Sage | Service | 2 | Lore | 4c | 1c | +2 on Research Lore action |
War Mage | Squad | 2 | Fight, Lore | 6c | 2c/2r | - |
War Mage Squad | Squad | 5 | Fight, Lore | 12c | 3c/3r | - |
Hedgemage: Capable of spellcasting.
Consists of a level 3 hedgemage.
Illusionist: When an illusionist is involved in an action, make a Straight Lore check using the Illusionist's level instead of the lieutenant's Lore. On any success, you can choose one piece of false information when others are informed of the action. On any failure, it becomes apparent that illusions were involved, and others are told what you were trying to do.
Consists of 1 level 3 guild wizard or hedgemage (choose when purchased).
Pair of Acolyte: Capable of spellcasting.
Must be recruited a church. Their miracles will depend on their deity.
Consists of 2 level 1 priests.
Petty Seer: A minor diviner enlisted by the faction to foresee perils and allow swift counterattacks.
When enlisting the seer, or moving it to a new locale, pick one location in the locale. Add +1 to a defense against all actions against that location. This location can be changed for free at the beginning of your action phase.
Consists of 1 level 2 hedgemage.
Priest: Capable of spellcasting.
Must be recruited a church. His miracles will depend on his deity.
Consists of a level 3 priest.
Sage: +2 on Research Lore action.
Consists of a level 3 expert.
War Mage: Capable of spellcasting.
Consists of a level 3 guild wizard.
War Mage Squad: Capable of spellcasting.
Consists of 3 level 3 guild wizards.